Text file

Alone in the Dark 3 - Walkthrough

Author: Alexi_Wolf
Date: Mar 16 2006 - 22:59
Type: Walkthrough
Score: 20 points
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Main Street and the Saloon

   1. Enter Slaughter Gulch. Don't be afraid of crossing the bridge!
   2. (optional) Take "Gas Can" on right end of porch of the saloon.
   3. Enter the saloon.
   4. Get the key from center table
   5. Get the maraca from stage
   6. Get the oil can in the corner of the saloon
   7. (optional) Use the gas can on the projector
   8. Get the box of matches in the small room by the bar
   9. Walk behind the bar and let the gun man shoot at you (he can't hurt you)
  10. Search the cabinet behind the bar
  11. Get the wood alcohol
  12. Get the bottle
  13. Get the flask
  14. (optional) Throw the bottle
  15. (optional) Get the token
  16. (optional) Use the token on the left side of the piano
  17. (optional) Get the oil lamp
  18. Push the left horn behind the bar
  19. Stay there and wait for the gunman to shoot all of his bullets and then fight him off with or without your gun
  20. Get the Ace of Diamonds
  21. Get the gold bullet
  22. Fall down the trap door

The Saloon Cellar

   1. Light your oil lamp using: oil, matches, lamp
   2. Get the can off the wall
   3. (optional) Read the poster
   4. Open/search left keg door
   5. Use the maraca to avoid the snakes
   6. Climb up the ladder and enter the jail cell

The "Lefty's" Cell

   1. Kill off the gun slinger
   2. Get the stone
   3. Use the can by the cell door
   4. Get the cell key
   5. Kill off the gun slinger again
   6. Throw the stone
   7. Get the amulet (from broken stone)
   8. Put the wood alcohol in front drunkard

The Second Cell

    * (optional) Get the flask

The Sheriff's Office

   1. (optional) Open/search the desk
   2. Get the sheriff's badge
   3. Get the bullets for a Winschester
   4. Use the key and open cabinet
   5. Search/get Winchester
   6. (optional) read the posters

The Prison Hallway

   1. (optional) Open the wood stove in other room & kill off the really big guy
   2. Push his cabinet in front of the double doors
   3. (optional) Open the cabinet
   4. (optional) Get the shotgun
   5. Climb the rope ladder

The Prison Roof and the Hangman's Room

   1. Get the whip
   2. Run under the pulsing red light when it's in the off phase
   3. Quickly get the voodoo hangman's rope
   4. Get the cast iron plate
   5. Get the cartridge belt
   6. (optional) Use the iron plate
   7. (optional) Use the whip on the gun man to get the bag full of gold coins
   8. Use (load) the golden bullet into the Winchester
   9. Use the winchester to shoot bad guy
  10. Get the sack full of scorpions
  11. Shoot the steel door with a gun of your choice
  12. When inside, use the oil lamp
  13. Use the voodoo Hangman's rope when you can't breathe
  14. Use the sack full of scorpions on the trap door
  15. Push the lever
  16. Open/search behind the trap door
  17. Get a stick of dynamite
  18. Get a piece of dried meat
  19. Go back around the corner and kill off the two gunmen
  20. Enter the small room and get the gatling gun
  21. Get the flask
  22. Get the short fuse behind barrel
  23. Use the short fuse
  24. Dodge the bullets from the gunman who closes the door
  25. Use a stick of dynamite on the crack in the wall behind the barrel
  26. Use the box of matches where you placed the dynamite
  27. Quickly leave the room and wait for the wall to explode
  28. Go back and walk through the blasted hole and stand on the arrow stone
  29. Go through the door and down the passage way and around the corner
  30. Kill another gunman
  31. Use the Sheriff's badge on the machine
  32. Use the whip near the machine; activate it (you will lose whip)
  33. Use the whip near the machine to activate it (you will lose whip)
  34. Go through the newly opended door
  35. Pick up the flask
  36. Pick up the bullets for Winchester on the end of the plank
  37. With a good running start, run across the plank to jump across the other building

The Hotel Corridor

   1. Use the matches on all the lamps (note: only one of them is necessary to be lit)
   2. (optional) Read the map on the wall

The Four Hotel Rooms

   1. Get a sheet from the newspaper
   2. Use the dried meat on the clock
   3. Get the token
   4. Get the night valet in the corner
   5. Get the flask by the picture
   6. Walk through the picture and enter the second room
   7. Open/search on bed post
   8. Get the arrow
   9. Use the arrow on Cupid
  10. Get the 30/30 bullet
  11. Get the bulb
  12. Get the pearl
  13. Push the mirror
  14. Get the key
  15. Walk back through the picture and into the hall
  16. (optional) Get the costume jewely ring
  17. Use the key on the door and enter the third room
  18. (optional) Use the diamond ring
  19. (optional) Use the diamond ring on the dragon figurine
  20. (optional) Get the bullets for the Winchester
  21. Get the flask
  22. Get the instruction sheet
  23. Walk in front of the door with the gunman behind it on balcony
  24. Put down the night valet (watch gunman walk to his death)
  25. Push the door shutter down
  26. Open/search on the bed post
  27. Get the arrow
  28. Walk into the fourth room and search the table
  29. Get the key
  30. Get the shutter release
  31. Get the instruction sheet
  32. Get the flash
  33. (optional) Look at the pictures on the wall behind the sink
  34. Go back to the hallway
  35. Use the bulb
  36. Use the shuter release to ready flash
  37. Use the key on remaining door

The Hotel Office

   1. Go to the right to the film canister on the floor
   2. Use the flash while avoiding the two-headed creature (this will kill it)
   3. Use the token on the piano
   4. Shoot the dart board target on the cabinet
   5. Search in the cabinet
   6. Get the flask
   7. Get the navajo war stick
   8. Prepare the oil lamp using oil and matches
   9. Drop down the hole

The Underground Passage under the Town Hall

   1. Use the lit oil lamp
   2. Run out (in the darkness) of the cave to avoid the flying bats
   3. Jump across the pillars till you meet the Indian chief
   4. Use the war stick on Indian (He will move)
   5. Leap onto the promontory and get the box of cartridges
   6. Get the small key
   7. Continue to jump across pillars
   8. When at a dead end use the Indian amulet, it will get you across

The Hallway of the Town Hall

   1. Fight the guy with the throwing stars
   2. Get the flask
   3. Kill the gunman
   4. Get the top hat
   5. Get the key
   6. Use the key on left double-doors

The Archive Office

   1. Search the book shelves
   2. Get the white book
   3. Get the watch maker's manual
   4. Get the locked book
   5. (optional) Use the small key to unlocked book
   6. (optional) Read the book on Navajo traditions
   7. Search the bust on the end of the wall
   8. Get the pocket watch
   9. Search the table and get the printing plate
  10. (optional) Light the candle on table
  11. (optional) Read the white book standing near the candle
  12. (optional) use the printing plate in the mirror by the table
  13. Leave the room

The Mayor's Office

   1. Use the pocket watch on the other set of double-doors
   2. Walk to the guy and get the story board
   3. Use the top hat on the Abe Lincoln statue
   4. Get two boxes of cartridges
   5. Kill the strange green guy
   6. Stand in front of the stained glass window and shoot it with the Winchester
   7. Climb up the steps

The Cemetery

   1. Use the war stick on the plateform in the middle of the graveyard
   2. Use the Aces of Spades on O.E.J's grave
   3. Get the message

The Kitchen and the Ballroom

   1. Search the table and get the oil can
   2. Get the roll of film off of the floor
   3. Search the hutch and get the bag of pemmican
   4. Use the oil can on the fireplace and enter the Ballroom
   5. Search the fat man and get the hammer
   6. Search the lady and get the box of cartridges
   7. Walk to the stage (avoid shots from violin player)
   8. Search the record player
   9. Get the guitar string
  10. Get the musical score
  11. Get the key to a safe
  12. Kill the guy with flowers and gun
  13. Leave the dance hall and go into the kitchen

The Corridor inside the Town Hall

   1. Use a 30/30 bullet on door lock
   2. Use the hammer on the door to blast bullet

The make-up room

   1. Search the modal of train station
   2. Get the blasting cap
   3. Get the map
   4. Get light bulbs
   5. Use guitar string on mouting table
   6. Use light bulb
   7. Use musical score
   8. Get the 3 digit combination from the musical score
   9. Use roll of film near mouting table on the projector

The Bank

   1. Get the astronomy book
   2. Search the picture
   3. Open/search until code-entry device matches the 3 digit combination (806)
   4. Enter the bank room
   5. Use the pearl on the vault
   6. Kill the bank teller zombie and get back the Indian amulet
   7. In the vault, get the box of cartridges
   8. Get hill century's money
   9. Open the window and suspend yourself to the cable.

The General Store

   1. Get McCarthy's message from McCarthy
   2. Search the saddle and get the flask
   3. Search the rail cart
   4. Get the detonator box and get the box of cartridges
   5. Enter the station

The Station

   1. Push the station sign to choke the guy on the rafters
   2. Get the key
   3. Search the pile of rails and get the eye-bolt
   4. Use the eye-bolt on bell 3 times (to open the doors)
   5. Observe the rythm of the doo and run outside

Behind the Station and in front of the Reservoir

   1. Quickly use the blasting cap near fence
   2. Use the detonator box on opposite side near the rocks
   3. At the water tower, lay down Hill Century's money and the key
   4. Die

The Cemetery and the Prison Roof

   1. Run out of the cemetery and into the saloon
   2. Run up the broken stair case and jump across the hole in the floor
   3. Run out the window and jump out onto the statue where the hole in the wall is
   4. Get the golden eagle
   5. Run between the buildings to MacCarthy's workshop

Main Street and the Town Hall

   1. Go to the tar barrel and dip the paw in it
   2. Go inside the building next door and dip the paw in the cask of silver salts
   3. Kill the werewold outside
   4. Run into the cemetery and kill the other werewolf
   5. Run back into the tunnel where you turned into a panther

The Caves of the Apocalypse

   1. Place golden eagle in the fire
   2. Come back to life
   3. Get some soap behind tomstone
   4. Get the colt gun
   5. Go back to the water tower
   6. Drop your colt gun
   7. Walk up to your double and touch him to become one
   8. Get your colt gun back

The Reservoir

   1. Walk up the ladder
   2. Fall of the plank
   3. Use the soap on the dirty guy
   4. Get the metallic brush
   5. Get the flask
   6. Use the metallic brush on the peg
   7. Fall down the trap door

The first cave

   1. Get the engineer's notebook
   2. Get the dead leaf
   3. Use the dead leaf on the Indian bust
   4. (optional) Read the map on the wall

The Dormitory

   1. Go up the steps and kill off both bad guys (don't use your gun)
   2. Search the wall hole and get the flask
   3. Search other wall-hole and get the pick axe
   4. Go into the other room and get the poem written by a convict
   5. Walk across the chasm and remember to save often

The Abyss

    * Kill off the pick axe man with colt gun

The Library

   1. Walk into next room and kill off the axe mall with the pick axe
   2. Get the candlestick from the pillar
   3. Get the water pitcher
   4. Get Jed Stone's scratch book
   5. Get the scorched book by the lit candle
   6. Get the needle

The Hoist

   1. Use the water pitcher on the rifleman in the hall
   2. Enter the elevator
   3. Get the china piggy bank
   4. Throw the china piggy bank
   5. Get the microscope glass plate
   6. Push the lever
   7. Use the glass plate on the microscope
   8. Push the colored stones in the same order as the microscopic samples (from glass plate)
   9. Enter the next room and search the table

The Laboratory

   1. Get the vial of poison
   2. Go around the corner
   3. Use the vial of poison on the needle
   4. Use the vial of poison needle on the distilled water

The Laboratory's Jail

   1. Enter the jail cell where you become small
   2. Use the poisoned needle on the old man
   3. Get a piece of straw
   4. Get the key from the goal
   5. Get the bottle of ammonia
   6. Use key to the goal on the cell door
   7. Use the vial of poison on distilled water again
   8. Walk behind the table leg and into the small hole in the wall

The Tube

   1. Use the straw and run across the chasm by pole vaulting across
   2. Get the vial with a potion

The Spider's Cave

   1. Enter the next room and quickly use the vial with the potion on lava flow
   2. Get the bucket of glue that is not caught in a spider web
   3. Stop on spider
   4. Use the bucket of glue
   5. Climb up the light shaft

The Hammer's Cave

   1. Quicly get the hammer's head
   2. Walk near the hole and throw the hammer's head dowm the hole
   3. Get lead ingot
   4. Push anvil out of the way
   5. Get the flask
   6. Get the Winchester
   7. (optional) push the anvil into the hole

Cobra's Cave

   1. Enter the next room and kill Mr. Cobra
   2. Get convict's wig
   3. Get the silver dollar
   4. Get the flask
   5. Use the silver dollar on the poster
   6. Walk into the other room

The Skull-Shaped Room

   1. Use the box of matches on the crucible
   2. Use the lead ingot on the crucible
   3. Get schorched paper
   4. Get the evil wand with a mineral tip
   5. Get the Aztec legend parchment
   6. Get the ammunition for the Winchester

The Corridor of Death

   1. Enter the tunnel and kill off the big guy
   2. Get the knife
   3. Throw the bottle of ammonia against the door you came through, this will wake up Emily
   4. Use Cobra's wig on the hook above the door and open it
   5. Run into the other room with the eagle statue in it

The Underground Tank

   1. Quickly use the evil wand with a mineral on the eagle statue
   2. Get the flask
   3. Run into the other room
   4. Get the rubber glove
   5. Use the rubber glove
   6. Use the knife on the electrical wires
   7. Use the water faucet
   8. Run back into the other room
   9. Get sack of goal
  10. Get on the train
  11. Use the sack of coad
  12. Use the box of matches
  13. Push the lever
  14. Enjoy the ending sequence

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